Our first ever virtual ECT Design EXPO  was held on Friday, May 15th from 5-8:30pm, where graduating DMDL and G4L students presented their creative and inspiring thesis projects they developed over the last two semesters.  We are especially proud of  their exceptional efforts in the midst of these challenging times.


Maaike Bouwmeester
Program Director

Watch the full video Spring 2020 ECT Design EXPO  here or find individual presenter's project pages & videos below. 

Theme 1:  Flourishing and Human Development (5-6pm) 

Learning is an intrinsic part of human development. These theses explore how we become our best selves: our identities, our character, and our health and wellbeing.

Trang Tran

Rumor Monster 

An interactive digital platform for young adults to learn about fake news

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Jennifer Yarnall

Grow

A monthly, digital e-zine for 10-13-year-olds utilising resources to increase awareness, engagement and action around the topic of sustainability.

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Matthew Poon

Un(der)covering Your Thoughts

A board game for people living with social anxiety to practice social skills, gain confidence, and learn self-help therapy techniques

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Eunice Lam 

Nourish Spoon: Re-introducing Fruits and Vegetables

Supporting U.S. adults fruits and vegetables consumption through nutritious meal prep service and in-app education on food nutrients

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Sarah Azhar

MindMint

MindMint is a mobile app that helps users strengthen their cognitive function through mind workouts proven to aid working memory and fight Alzheimer’s

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Sarah Shaffer

Be Your Elf

Be Your Elf is a web-based project that uses interactive narrative, story-sharing, and creative tools to teach and empower kindness.

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Theme 2: Work and Learning  (6-7pm)

We learn through the lifespan, and learning is both a part of becoming ready for the workplace and being in the workplace. These theses explore different ways learning happens, mostly with adults, in ways connected to our livelihoods.

Noa Ben Artsy Segal 

VidTerview 

VidTerview is an online platform that offers job candidates a self-directed preparation process for live video job interviews. 

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Manal Alyaba

Breaking Barriers

An online micro-video library intended to reshape friends’ and families’ attitudes and behaviors towards visually impaired individuals.

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Yoon Kim

Community Garden

A web platform for students to practice candid and tactful communication, and learn to better reflect on their own work via peer feedback.

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Agueda Mija Chavez

Trainer or Trainers

An educational resource to help subject matter experts become better trainers, understanding the why and how of effective teaching and learning. 

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Devdatta Banerjee

Multimedia Communication In The Modern World

This project is an undergraduate course designed to teach and guide communications and media majors through several career paths which they will see.

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Ryan Waingortin

EFTO - Empowering Faculty to Teach Online

Podcast, blog, and professional learning network for instructors to support and inspire each other to improve their online teaching practices. 

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Eunyoung Jeon &  Kumari Sikha Singh

AccessAble 

Persona-based online solution with apps, course, and assessments to improve digital accessibility in higher education by supporting content creators

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Theme 3: Creativity and Playful Learning (7-8pm)

At any age, learning can be boring, or it can be fun. Each of these theses brings playfulness or opportunities for creativity to learning.

Joanna Liu

Cartographr: AR World Creator 

Cartographr harnesses the power of augmented reality to enable collaborative, virtual world creation and enhance creative play in the physical world

                                                        Read More>>

Zahra Humaira

"Kasih": AR Game to Teach Empathy at Home

An Augmented Reality Game to guide primary caregivers to teach social and emotional learning, specifically empathy, at home for children age 3 - 5. 

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Hayley Ganslaw

Create with Math

Create with Math explores the gender gap in math and provides insight on how arts-integration can close the gap by increasing student self-efficacy.

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Stacy Gao

Use the Force

A physics game about force and motion.

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Bo Wang

Mausoleum Escape

A single-player adventure and puzzle-solving game which based on math problems in history.

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Allison Bosworth 

Three Worlds

An application that pays attention to bigger frameworks around early childhood education for children to learn about art, draw and interact. 

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Joey Azoulai  &  Sean Diaz

Storytelling in Online Education

SOE is a community of practice with curated examples showcasing excellence in digital storytelling for online learning.

Read More from Joey>>

Read More from Sean>>

End of Semester Celebration: 8:00-8:30 pm

Join us for our end of semester celebration festivities, including: 

Educational Communication and Technology (ECT) Programs

"Where the Learning Sciences Meets Digital Design"

In their fields of study,  students learn about cutting-edge research from the cognitive and learning sciences as well as how to design digital learning tools and media for varied contexts – K–12 schools, universities, workplaces, museums, nonprofits, and international development. Our degrees are unique in their focus across broad learning contexts and in the linkage between design and research (including our studio-based learning approach and internship program).  Visit our ECT website for more info about our programs. >>

Questions? Contact Jeneva Hall, ECT Operations Administrator ectdmdl@nyu.edu