Vicky Zou
Therapeer
A narrative-based mobile game to teach public empathy, self-care and supportive skills to help depressed people.
Problem
Problem
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The public still holds some kind of stigmatization and stereotypes of depression because of a lack of limited psychoeducation on dealing with depression.
The lack of education about how to help depressed people from a layperson’s perspective.
SOLUTION
SOLUTION
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Game-based intervention
Game-based intervention
nonlinear narrative
nonlinear narrative
private mobile device
private mobile device
Design process
Design process
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Questions, comments?
Questions, comments?
Leave me comment below or email me at xz2424@nyu.edu