Spring 2018
Spring 2018 Thesis Presenters
Samuel Azzaro, DMDL
The My Museum Mobile App
A multifaceted system which extends the entertaining and educational components of a museum experience through interactive VR simulations accessed post-visit.
Wayland Guo, DMDL
Skyward
Skyward provides a better ornithology learning experience through a combination of bird identification, virtual collecting system, and a role playing game.
Tracey Hagan, DMDL
The Clinical Experience
This tool allows nursing students to role play non verbatim patient scenarios with each other- practicing therapeutic communication skills and the nursing process.
Cecilia Hevia, DMDL
Clipit
An online design platform that provides customizable instructional resources to help teachers plan their classes in an efficient and collaborative way.
Min Jeong Kong, DMDL
Seasonal Color: Look Good and Be Good For You.
A mobile app that lets young adults learn how and why to analyze personal color and apply it to their daily looks for better lives.
Xingming Li, DMDL
Foodie Guide
An app that helps Chinese students learn food culture, appropriate dining etiquette, and wording for communication in English speaking contexts.
Emily Nevitt, DMDL
Know Your Globe
A best practices website designed to help study abroad educators construct meaningful and transformative learning experiences.
Claire Wang, DMDL
ShowMate
An interactive show streaming and language learning mobile app that is specifically designed for users to learn English from movies & TV shows.
Ya Wang, DMDL
GoNYU
An event-based map which can help NYU undergraduate students identify interesting events in real-time and build connections to the NYU community.
Rabia Yalcinkaya, DMDL
Hands on Navigate your future!
A mobile app to support and empower Higher Ed students to become well equipped global citizens.
Luyanran Ye, DMDL
Redesign for NYU Graduate admission Webpage
A proposed redesign of the NYU graduate admission website that creates a more effective and user friendly admission homepage.
Kids, Teens, and Families (5:00-6:30)
Heena Gulati, DMDL
Monkey-Mind
Monkey-Mind is a creative, action-oriented, web and mobile-based platform designed to educate children about mental health using interactive multimedia technology and digital games.
Nakshima Kakkar, DMDL
LingoSet
Boast your little linguists- A game based Language learning app for PreSchoolers.
Christine Lee, DMDL
What's Your Story?
An interactive digital storytelling app that encourages primary school students to generate novel, playful, and imaginative ideas that strengthen creative thinking skills.
Sophia Mi Lu, DMDL
Acadub - Reimagine College Advising
Acadub helps underserved high school students make more informed college decision via a collaborative advising model and AI-driven technology.
Sang Nong, DMDL
Eat Well Squad
Eat Well Squad motivates preteens to enhance their literacy of nutrition fact labels using both printed comics and augmented reality.
Erin Okabe-Jawdat, DMDL
Busy Bee’s Buzzy World
BBBW explores augmented reality as a new virtual “concrete” manipulative to teach conceptual understanding of mulit-digit division to 3rd through 5th graders.
Katalina Park, G4L
Acropora: Defender of the Reefs
An open-world action and adventure game that facilitates learning by visualizing the relationship between humans, climate change, pollutants, and coral reef decimation.
Aniol Saurina Maso, G4L
VR Magic Bongos
A virtual reality game that aims to help adolescents improve their inhibitory skills.
Jiaqi Zhang, DMDL
Little Reader
Little Reader is a monthly book delivery service that aims to help kids get high-quality reading resources in an efficient and cost-effective way.
Our 2018 Spring EXPO was a great success as we saw graduating students in the Digital Media Design (DMDL) for Learning and Games for Learning (G4L) programs present a wide variety of creative thesis projects at MAGNET (Media and Games Network).
When: Friday, May 11th from 3:00-7:30pm
Where: MAGNET, 2 Metrotech Center, 8th Floor, Brooklyn
See presenter list below.